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engineGetModelLODDistance

Client-side
Server-side
Shared

Pair: engineSetModelLODDistance

This function gets the LOD distance for any object / model ID.

Note

You can use getVehiclesLODDistance for vehicles and getPedsLODDistance for peds.

OOP Syntax Help! I don't understand this!

  • Method:Engine.getModelLODDistance(...)

Syntax

float|false engineGetModelLODDistance ( ​int model )
Required Arguments
  • model: The model / object ID number you want to get the LOD distance of.

Returns

  • float|false: lod distance

Returns a float representing the LOD distance of the model, or false if the model argument is incorrect.

Code Examples

client

This example calculates the actual LOD distance by taking into account the Video tab 'Draw distance' setting.

local LODDistance = engineGetModelLODDistance(1337)
local actualLODDistance = math.min(300, LODDistance * (dxGetStatus().SettingDrawDistance / 100 + 1))

See Also

Engine Functions