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img

Client-side
Server-side
Shared

Element category: Engine

The IMG class represents an archive that stores multiple files, including DFF, TXD, IFP and COL files. GTA uses archives, among other things, to load models and textures - an example of such an archive is gta3.img.

An archive can be loaded using the engineLoadIMG function and then initialized using the engineAddImage function.

OOP Constructor

EngineIMG(...) is the constructor method for the img class (engineLoadIMG).

OOP Methods and Variables

See Also

Engine Functions
Reference